Covers the general process of setting up a basic Minecraft server from start to finish. Along with how to configure some of the server’s properties and user permissions.
- Uses Java (OpenJDK in this case) as a dependency.
- Requires GNU Screen to maintain a shell session.
- The Minecraft game client is necessary to test access to the server.
- Suitable Server Hardware specifications are addressed.
Ensure the packages are up to date on the system with the command:
$ sudo apt-get update && sudo apt-get upgrade
Confirm the action by entering
y for any prompts in this step.
Screen is used to keep the Minecraft server running in a persistent shell session, it also allows us to disconnect or re-attach to the session when needed.
$ sudo apt-get install screen
Install the open JDK platform with Debian’s package manager:
$ sudo apt-get install openjdk-7-jre-headless
Note: “It is recommended that Linux users avoid using OpenJDK 6 for server hosting, as it has been known to cause issues.”
Add a user with a suitable name who’ll run and store the server software in its
$ sudo adduser minecraft
iptables you’ll need to allow access on the Minecraft server’s TCP port
25565 for incoming connecting clients.
Here is one command to add this, tweak it to your own needs and firewall setup:
$ sudo iptables -I INPUT 3 -p tcp --dport 25565 -j ACCEPT -m comment --comment "allow connections on port 25565 Minecraft server"
Remember to re-save your updated rules (IPv4 in my case).
$ sudo iptables-save > /etc/iptables/rules.v4
SSH to the new
minecraft user (or whatever you named them).
$ ssh email@example.com
Download the latest version of the Minecraft server jar file.
The current version number is
1.8.8 at the time of writing this:
$ wget -v https://s3.amazonaws.com/Minecraft.Download/versions/1.8.8/minecraft_server.1.8.8.jar
Note: Amend your command to include the version number that is currently in release. Previously found at https://minecraft.net/download towards the bottom of the page.
With a text editor create a shell script named something similar to the following:
$ vim run-minecraft-server.sh
In the newly created script add the code in the next snippet, replacing the two
java parameter values with your own preferred memory usage values.
See the next image for recommendations on server requirements from the official Minecraft wiki, to determine your values.
Xms256Mdictates the lowest amount of system memory the Minecraft server will consume, and
Xmx512Mspecifies the upper limit of server memory it can max out at.
Save your changes to the script and exit back to the command line.
Finally in this step use
chmod to make the previous script executable.
$ chmod +x run-minecraft-server.sh
Run it from the command line by adding the
You’ll see the following output if the script has been written correctly:
[09:10:50] [Server thread/INFO]: Starting minecraft server version 1.8.8
The EULA you must agree to is located in the same user’s home directory.
Again using a text editor open it for writing:
$ vim eula.txt
eula directive to
true like in the example below:
#By changing the setting below to TRUE you are indicating your agreement to our EULA (https://account.mojang.com/documents/minecraft_eula).
Save changes and exit the text editor.
Back on the command line begin a screen session by providing the full path to your executable script:
$ screen ./run-minecraft-server.sh
The server now runs and begins to generate the in-game content.
The server should now be running continually and Minecraft clients can connect to it.
Connect with a Minecraft client to the server IP.
Everything should be functioning as intended, and the server is ready for use!
You can leave and detach from the screen session by pressing
a on your keyboard, back in the terminal.
Logged in once again as the Linux user
minecraft or whatever you chose to call your dedicated user, re-attach to the minecraft screen session from earlier with:
$ screen -r
Shut down the server which saves player created progress and the in-game content.
Now the server has been stopped you can begin to play around with its file structure.
There are several key files in in regards to maintaining the server, and two other directories to consider.
Any time you modify these files while the game is running, you will need to stop and restart the server for the changes to take effect.
This file named
ops.json contains usernames of players that have ops privileges on your server.
It is empty until you add player usernames however.
Warning: Players listed in this file can change their game mode, input certain commands, and ban or unban other players from the server.
You can either add user details directly to this
.json file, if you understand the formatting involved.
Or create a completely separate
ops.txt file with a list of usernames inside.
$ vim ~/ops.txt
The text file you create is then converted into the
ops.json file from earlier once the server is next booted.
It is recommended that you follow this method if you are unfamiliar with JSON formatting.
For more information on ops or operators in Minecraft click the next link:
The bulk of in-game settings and properties are stored in the following text file.
$ vim ~/server.properties
There are a longer list of properties you can add to the file that are listed at this next URL:
In order to ban an IP address from connecting to the server, the full IP address must be specified; - impartial addresses or wildcards are not supported here.
Any players who are banned in this manner see “Your IP address is banned from this server!” when attempting to connect through the client.
In-game an operator can instead use “/ban-ip ipaddress”, where “ipaddress” is the IP address of the user they wish to ban. To remove and undo a ban, the operator can issue “pardon-ip ipaddress”. Or if they have access, edit the server’s
This essentially can be used to make a server private to a select group of clients. To do so add their usernames to the file
white-list.txt. You will need to edit the
server.properties file, changing
Alongside this you can also use this file to change the public message on your Minecraft server.
$ vim ~/white-list.txt
motd=A Minecraft Server to show the name or phrase that you want to display publicly to clients.
This directory and its subdirectories contain map and player data for the realms in your game.
It is worth backing up these directories regularly so that you can revert to previous versions in case of in-game mishaps or unwanted trolls. These directories may be in different locations, depending on which version of the Minecraft server you installed.
Also note that the directories for the nether and the end will not be created until a player visits the area at least once on the server.
Anything and everything that goes on is stored in the
logs directory. It’s worth reviewing it’s contents every now and then or if any technical problems arise.
$ less ~/logs/latest.log
Previous logs are compressed automatically as and when needed.
The link below contains a table that summarizes all available commands. Some of which have been mentioned here, but most of which have not.
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